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Nice concept! Quite a bit chaotic for a serious game, but it's fun nevertheless :)
The physics felt a bit wonky, though. Some short passages bounced me off if I didn't enter them from the right angle. :/
I think that control layout feels weird as chongdashu said earlier.

Hey, Mike! Just playing around with this. Looks great!

Any reason why it's space to jump and up to activate levers, and not the other way around? It feels like it would be more intuitive to leave the UP arrow for jumping - but that may just be me. I kept pressing up when I meant to jump several times.

(+1)

Thanks for taking a look, Chong-U! I think I definitely default to space-to-jump for some reason, I don't know why really. I'll add alternate/reconfigurable control schemes sometime soon though :)