Really enjoyed it, dude. Never thought about a tool like that for speedrunning. It's really responsive and straight to the point.
Couple tips:
- When I select another code, my best time resets. You could keep that info saved by creating a simple float array as a PlayerPref to save the best time for each code;
- Also, I would recommend adding a thin black border to the arrows and making them a little smaller, that would help visual clarity of the sequence.
Again, really enjoyed it, dude! Great to find a fellow Tunic fan here! :D
You're right, good point, I wasn't sure if people would want ot retain their best scores but it makes sense, if you were using it as a long-term practice tool! (The clearing of previous progress is intentional currently).
I'm planning to go back and add the other codes in, when I do I'll add persistence for the records too. Thanks for playing!
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Really enjoyed it, dude. Never thought about a tool like that for speedrunning. It's really responsive and straight to the point.
Couple tips:
- When I select another code, my best time resets. You could keep that info saved by creating a simple float array as a PlayerPref to save the best time for each code;
- Also, I would recommend adding a thin black border to the arrows and making them a little smaller, that would help visual clarity of the sequence.
Again, really enjoyed it, dude! Great to find a fellow Tunic fan here! :D
Also, my best scores:
Best friend 00:04:00
Firecracker 00:01:87
Firebomb 00:01:37
You're right, good point, I wasn't sure if people would want ot retain their best scores but it makes sense, if you were using it as a long-term practice tool! (The clearing of previous progress is intentional currently).
I'm planning to go back and add the other codes in, when I do I'll add persistence for the records too. Thanks for playing!